Deep Night

News

Release notes and announcements. The galaxy is in open beta: it resets once at full launch, and every civilization founded before then carries a launch reward into the new galaxy.

Beta 0.7.0

Warp gates and intercepts

September 2026
Beta 0.6.2

Refits and carrier complements

September 2026
Beta 0.6.1

Rally points and auto switches

September 2026
Beta 0.6.0

Sieges and stations

September 2026

Worlds now fall to sieges. Win the orbit of an enemy colony and your fleet bombards its defences hour by hour; when the last battery falls, your troops land. Orbital stations rise over your own worlds to hold the line, and a new siege report follows every conquest from the first shot to the landing.

Beta 0.5.8

Server improvements and fixes

September 2026
Beta 0.5.5

Command center

September 2026
Beta 0.5.4

Round-trip freight routes

September 2026
Beta 0.5.2

Research and cargo fixes

September 2026
Beta 0.5.0

Combat overhaul: fighters and carriers, lasting damage, designs

September 2026

This is a massive combat update, built to make battles more strategic and more interesting. Every gun now fires its own shots, and shields, armor and countermeasures each answer a different kind of weapon, so what you put on a ship decides what it beats. Damage carries from one fight to the next, fighters and carriers join the line, every hull can be built in more than one design, and the battle report tells you why a fight went the way it did. Balance will move over the coming weeks as the galaxy tries it.

Beta 0.4.12

Newcomer shield, domes, Megastructures

September 2026
Beta 0.4.11

Phone bar, reroutes, idle fleets

September 2026
Beta 0.4.9

Scrap ships, ping confirm

September 2026
Beta 0.4.8

Settings window, phone rework

September 2026
Beta 0.4.7

Fleet fuel in the rate, pages open from the start

September 2026
Beta 0.4.6

Smooth zoom, phone fixes

September 2026
Beta 0.4.5

Invasion gate, shortfalls

September 2026
Beta 0.4.4

Battles in place

September 2026
Beta 0.4.3

Orders, invasion, bots

September 2026

Orders and feedback

Reports and diplomacy

Invasion

Bots

Map and panels

Other

Beta 0.4.2

Pioneers, colonies and fixes

September 2026
Beta 0.4.1

Withdraw a call to arms

September 2026

Update Beta 0.2.0, 0.3.0 and 0.4.0 arrived together in one update after the Brackeys Game Jam. Same galaxy, same civilizations, a much clearer picture of them.

Beta 0.4.0

Named alliances

September 2026
Beta 0.3.0

Coordination and intel

September 2026
Beta 0.2.0

The legibility release

September 2026

Seeing the galaxy

Finding things

Talking

Onboarding

Economy and balance

Fixes

Announcement

Thank you, Brackeys Game Jam players

September 2026

Deep Night launched publicly through the Brackeys Game Jam on itch.io. Every civilization founded in that galaxy is tagged as a pioneer: the Pioneer mark and the launch reward arrive with a later release and carry into the galaxy that follows the beta.